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Aleph-w 3.0
A C++ Library for Data Structures and Algorithms
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Perf-gate anchor: parallel Game of Life, 2048x2048 toroidal, 100 steps. More...
#include <cstddef>#include <cstdint>#include <random>#include <thread>#include <benchmarks/ca/bench_support.H>#include <tpl_ca_engine.H>#include <tpl_ca_lattice.H>#include <tpl_ca_neighborhood.H>#include <tpl_ca_parallel_engine.H>#include <tpl_ca_rule.H>#include <tpl_ca_storage.H>Go to the source code of this file.
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| int | main () |
Perf-gate anchor: parallel Game of Life, 2048x2048 toroidal, 100 steps.
Definition in file bench_parallel_gol.cc.
| int main | ( | void | ) |
Definition at line 58 of file bench_parallel_gol.cc.
References Aleph::blossom_maximum_cardinality_matching(), Aleph::CA::Bench::emit_json(), engine, Aleph::CA::make_game_of_life_rule(), Aleph::CA::Bench::measure(), Aleph::CA::Bench::resolve_repeats(), Aleph::CA::Parallel_Synchronous_Engine< Lattice, Rule, Neighborhood, Order >::run(), seed, and steps.