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Aleph-w 3.0
A C++ Library for Data Structures and Algorithms
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A guided tour of Aleph::CA::Hashlife_Engine (Phase 10).
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#include <chrono>#include <cstdint>#include <iomanip>#include <iostream>#include <string>#include <vector>#include <tpl_ca_hashlife.H>Go to the source code of this file.
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| int | main () |
A guided tour of Aleph::CA::Hashlife_Engine (Phase 10).
The example walks through three classic Conway's Game of Life patterns to illustrate what the Hashlife engine does, why it scales to enormous generation counts, and how the user-facing API is meant to be used:
Run: ./build/Examples/ca_hashlife_example
No command-line arguments. No external assets — patterns are coded as cell sets so the example is self-contained.
Definition in file ca_hashlife_example.cc.
| int main | ( | void | ) |
Definition at line 284 of file ca_hashlife_example.cc.
References Aleph::blossom_maximum_cardinality_matching().