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Aleph-w 3.0
A C++ Library for Data Structures and Algorithms
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Concept for adversarial-search domains that can estimate a child score without modifying state (incremental evaluator for Alpha_Beta Estimated_Score move ordering).
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#include <state_search_common.H>
Concept for adversarial-search domains that can estimate a child score without modifying state (incremental evaluator for Alpha_Beta Estimated_Score move ordering).
When a domain satisfies this concept, Aleph::Alpha_Beta and any other engine that supports Estimated_Score move ordering can compute shallow evaluation priorities for move ordering without calling apply()/undo() on each candidate move.
The expression domain.evaluate_after(state, move) must return a value convertible to Domain::Score and must represent a cheap heuristic estimate of the score of the child state obtained by applying move, without altering state.
| Domain | Adversarial game domain type. |
Definition at line 216 of file state_search_common.H.